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Valve Unleashes Left 4 Dead IntroPosted 9:18pm Sat Nov 01, 2008 by Tim Grube Tags: Valve, PC, Xbox 360, Left 4 Dead, video
Valve has released the introduction video for its zombie shooter Left 4 Dead. Left 4 Dead will is expected to hit the Xbox 360 and PC on November 18.

The demo is scheduled for release on November 11. Expect more soon...




[l4d.com]
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Left 4 Dead Demo ComingPosted 11:37pm Wed Sep 10, 2008 by Zach Lott Tags: Left 4 Dead, Valve, Demo, Xbox 360, PC

If the wait for Valve's upcoming zombie-killing FPS Left 4 Dead is driving you crazy, then listen up: Videogamer is reporting that demos for both versions (360, PC) of the game are in the works.

"We will be releasing demos for both the Xbox and for the PC. I don't know what the date is for release on that, though. I think it's going to contain the first part of one of the campaigns. I think it'll probably be Hospital but I'm not sure. That's a decision that Doug Lombardi is making," said Gabe Newell, managing director and co-founder of Valve.

The demo will feature single player and online co-op play and will likely hit shortly before the game is released on November 21. We'll let you know once a date has been set in stone.

[videogamer.com]
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Left 4 Dead Headed To PS3?Posted 8:11pm Sun Aug 03, 2008 by Zach Lott Tags: Left 4 Dead, Valve, Turtle Rock Studios, EA, Playstation 3

If you're bummed that Left 4 Dead hasn't been announced for the PS3, here's an interesting bit for you: Joystiq is reporting that the Official Playstation Magazine's latest issue claims that the game is hitting the PS3 but will be developed by EA instead of Turtle Rock Studios. However, the mag doesn't disclose its source for the information, so you might not want to get too excited until an official confirmation is made.

If true, EA will be under pressure to deliver a strong port, as their PS3 port of the Orange Box angered many PS3 owners because of its numerous bugs, framerate issues, and other technical mishaps. Let's hope that this one turns out better.

[joystiq.com]
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E3 2008: Left 4 Dead ScreenshotsPosted 12:27pm Tue Jul 15, 2008 by Aaron Dunlap Tags: E3 2008, Left 4 Dead, Valve, EA, Xbox 360, PC, Screens, gallery
EA has released these new screenshots from Valve's upcoming co-op survival horror shooter, Left 4 Dead, coming to the Xbox 360 and PC.

  Launch Gallery: Left 4 Dead E3 2008

(9 images)

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E3 2008: Dead Space ScreenshotsPosted 9:20am Tue Jul 15, 2008 by Tim Grube Tags: E3 2008, Dead Space, Electronic Arts, Xbox 360
[ea.com]
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Left 4 Dead Coming On November 4Posted 3:58pm Tue Jun 24, 2008 by Zach Lott Tags: Left 4 Dead, Valve, Turtle Rock Studios, PC, Xbox 360

After enduring numerous delays, Left 4 Dead, the survival-horror FPS from Valve's Turtle Rock Studios, is finally coming on November 4, according to Big Download.

Left 4 Dead is built around four-player co-op in which gamers fight off hordes of zombies throughout several scenarios while also having the chance to play as zombie bosses. The game also features an A.I. "director" that changes the spawn points for enemy zombies with each play-through and controls the flow of the action.

You'll be able to pick it up on the Xbox 360 and PC.

[bigdownload.com]
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Deadliest Catch Alaskan Storm Boxart, Sails Into StoresPosted 8:14am Wed Jun 18, 2008 by Tim Grube Tags: Deadliest Catch Alaskan Storm, Xbox 360, PC, Discovery

They do say it's one of the dangerous jobs in the world because every season at least one person dies to the horrible environment they get placed in trying to obtain these delicious crabs. So with that "insider tip" of the day, we just received word that Deadliest Catch Alaskan Storm has shipped to stores nationwide for the Xbox 360.

Features:                                   
  1. Career Mode (Extremely realistic and challenging simulation for gamers and Deadliest Catch fans
  2. Missions (Includes United States Coast Guard missions, ice flow navigation) 
  3. Mini-Games (Allows casual gamers to enjoy fun crab boat challenges, including crab boat races and skiff races)
  4. Five Authentic Crab Boats (including Northwestern and Cornelia Marie) 
  5. Customize Your Own Boat 
  6. 20 Real Fishermen (including Edgar and Norman Hansen, Josh and Jake Harris)
  7. Five Authentic Captains (including Captains Sig Hansen, Phil Harris and Larry Hendricks)
  8. 4,500 lines of recorded character dialogue
  9. 1st Time United States Coast Guard in Video Game  
  10. Captain the 370ft. USCG Cutter Mellon
  11. Throw-the-Hook Mini-Game
  12. Skiff Racing Mini-Game
  13. 34,000 Miles Actual Coastline
  14. Four real Bering Sea harbors (Akutan, Dutch Harbor, King Cove and St. Paul)
  15. Virtual tour of the Northwestern crab boat
  16. 100 exclusive crew videos 
  17. Xbox Live multiplayer for up to eight players

The game is rated T and is $59.99 on Xbox 360 and $39.99 for PC. The PC version is expected soon. Hit the jump for the box art.

Continue reading...




[alaskanstorm.com]
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First Deadly Creatures (Wii) Trailer LivePosted 11:12pm Fri Feb 15, 2008 by Shiva Stella Tags: video, THQ, Deadly Creatures, Nintendo Wii
The first trailer for THQ's Deadly Creatures on the Wii is available tonight and linked below for your viewing pleasure.

The game is being developed by Rainbow Studios, the team behind Motorcross Madness, Cars, and ATV Offroad Fury; for this reason I haven't gotten my hopes up, but I admit that I'm curious... monsters go oh-so-well with destruction.

       

[gametrailers.com]
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EGM Says Dead Rising 2 Being Made In US, Not By CapcomPosted 2:23pm Tue Feb 05, 2008 by Aaron Dunlap Tags: Dead Rising 2, Dead Rising, Capcom, EGM, 1UP

According to 1UP, the next issue of EGM will contain a rumor, courtesy of rumormonger Quarterman, that Dead Rising 2 is being developed in the US -- not by Capcom (though Capcom would surely be publishing it).

To me, this is great news (if it's true news). All of the things that I didn't like about Dead Rising (the complicated, unfriendly save system, the ridiculous plot, the crummy menu interface, annoying support characters telling you what to do, lots of reading) are trademarks of Eastern game design. I would like to see Dead Rising done with a more Western flair, perhaps some kind of system where the main character can stick to walls and shoot around corners...

The rumor doesn't say which Western developer would be/is doing it, other than that they're LA-based (who isn't?).

[1up.com]
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GB Preview: Kane and Lynch - Non-Swag Edition (360)Posted 3:40pm Sun Nov 11, 2007 by Eric Jonathan Smith Tags: Kane and Lynch, Xbox 360, PlayStation 3, PC, Preview, Eidos, Io


Kane and Lynch: Dead Men is the newest offering from developer Io Interactive, best known for their Hitman series. But unlike Hitman's focus on its iconic lone wolf, Agent 47, Kane and Lynch: Dead Men instead plays on the dichotomy between its two titular characters, Kane and Lynch; a division represented in the title's gameplay and story.

Kane and Lynch seems to carry over the Hitman series' mission-based structure but Io seems intent on furthering the game from its spiritual forerunner by introducing a squad-based structure to the gameplay. While you only ever play as Kane (Lynch is playable in co-op by a second player), he can order around an ever-increasingly useful gaggle of goons as the game progresses. Lynch's role, when not controlled by a second player, seems to be one of adding a rather random (if not unwanted) element to the gameplay which is backed up by the game's story.

Continue reading...




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